Gravel Road (18 Meters)
The road is made using a seamless 16K material with displacement.
Single lane gravel road. Islands of grass on the roadside.
The material is applied to any plane (road) with a width of about 4 meters and the corresponding UV with a tile size of 4x18 meters.
In the scene, an example of the use of the material. Displacement height ~8cm. On the sides, the displacement tends to zero.
High quality and resolution textures:
Diffuse, Normal, Glossiness - 4096x16384px, Displacement (32-bit EXR), Ambient Occlusion (not connected): 2048x8192px
faces: 1600
*Vray 6, Corona 7 and up
*when importing from FBX make sure input gamma=1.0 (linear/non-color) for Normal_map
DIMENSIONS
400x1800x8
CATEGORY: Materials, Soils and grounds
FILE SIZE: 152.27 MB
PLATFORMS:
- Any (PBR textures)
- 3ds Max + VRay (.max)
- 3ds Max + Corona (.max)
PBR MATERIAL: Yes
INCLUDED TEXTURES:
- Diffuse / Albedo
- Normal / Bump Map
- Roughness / Glossiness
- Specular / Reflection
- Displacement
- Ambient Occlusion
TEXTURE RESOLUTION (PIXELS): 4096x16384
SEAMLESS: Yes
3DS MAX VERSION: 2019
POLYGON COUNT: 1 600
SCANNED MODEL: Yes
TAGS: road unpaved dirt rubble stones loose traces seamless scan scanned realistic photogrammetry