Material Of Wet Radial Paving 01
Square paving slabs made of stone after rain, laid in a radial way. The density of the puddles is adjusted in the "wet_mask_noise" procedural map, the total wetness is adjusted through the "spec_map" intensity.
The actual size is 3x3 meters.
Highly detailed seamless textures:
JPEG Diffuse, Specular, Normal, AO, Displacement (EXR 32-bit): 4096x4096px
The .max file contains a customized Vray (Corona) PBR material with Displacement(2cm), you can disable it for distant shots.
system units: centimeters
*FBX does not save the parameters of the Output and Curves maps, screenshots with the correct parameters are attached.
DIMENSIONS
300 x 300 x 2 cm
FILE SIZE: 45.98 MB
PLATFORMS:
- Any (PBR textures)
- 3ds Max + Corona (.max)
PBR MATERIAL: Yes
INCLUDED TEXTURES:
- Diffuse / Albedo
- Normal / Bump Map
- Roughness / Glossiness
- Specular / Reflection
- Displacement
- Ambient Occlusion
TEXTURE RESOLUTION (PIXELS): Up to 4K (4096 x 4096)
SEAMLESS: Yes
3DS MAX VERSION: 2013
POLYGON COUNT: 32
SCANNED MODEL: Yes
TAGS: puddles wet rain water tiles urban stone uneven square radial road surface pavement paving photogrammetry scan scanned