Old Asphalt Material 08 8k Seamless Pbr
Old gray asphalt with cracks. The model was created using a photo scan of a real object.
Two materials - wet and dry. Puddles are done procedurally through the Noise map (do not have bitmap textures)
The model is made using a seamless 8K material with displacement. Detail is suitable for far and close shots.
The actual size is 4x4 meters.
faces: 64
Highly detailed seamless textures up to 8192x8192x:
Diffuse, Specular/Glossiness, Normal, AO, Displacement (PNG, EXR)
The .max file contains a customized Vray (Corona) PBR material with Displacement (2 cm), you can turn it off for distant shots.
The puddle density is adjusted in the "wet_mask_noise" procedural map, the overall Wetness is adjusted through the "spec_map" intensity.
*When importing from FBX make sure input gamma = 1 for normals
DIMENSIONS
400x400x2 cm
CATEGORY: Materials, Soils and grounds
FILE SIZE: 119.24 MB
PLATFORMS:
- Any (PBR textures)
- 3ds Max + VRay (.max)
- 3ds Max + Corona (.max)
PBR MATERIAL: Yes
INCLUDED TEXTURES:
- Diffuse / Albedo
- Normal / Bump Map
- Roughness / Glossiness
- Specular / Reflection
- Displacement
- Ambient Occlusion
TEXTURE RESOLUTION (PIXELS): Up to 8K (8192 x 8192)
SEAMLESS: Yes
3DS MAX VERSION: 2019
POLYGON COUNT: 64
SCANNED MODEL: Yes
TAGS: asphalt old wet puddles cracks gray road rain water urban road surface texture photorealistic scan scanned seamless photogrammetry